Author Topic: List Of 2013's Most Emotional Video Game Moments  (Read 1160 times)

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Offline Sub5

List Of 2013's Most Emotional Video Game Moments
« on: December 26, 2013, 09:23:03 PM »
List Of 2013's Most Emotional Video Game Moments.
Here is a list of the most emotional video game moments of 2013, Video game storytelling reached new heights in 2013 with the list bellow.

1. Upstairs Bathroom - Gone Home
I think the most emotional moment in gaming this year is the bathroom scene in Gone Home. Upon entering the bathroom on the second floor of the house, the player discovers an audio diary from Samantha that details a moment which I read to be a major turning point in her relationship with Lonnie. As Lonnie is helping Samantha dye her hair, Samantha stares at Lonnie through the reflection of a mirror until suddenly Lonnie catches her gaze and tells Samantha that she is beautiful. It's a moment of terror, vulnerability, acknowledgement, and as cliche as it sounds, true love. I think the reason I found it so emotional is that even though Samantha and Lonnie are characters who are very different than me, the feelings that Samantha describes are, in my mind, universal. It's something that I think all young people experience growing up: wanting to find one's place in the world, first love, acknowledgement from one's peers, realizing a romance is's a moment that reminded me of my first relationships. I was very moved. - Sean Finnegan

2.Jodie's Journey - Beyond: Two Souls
Beyond: Two Souls moved me. I cared tremendously for Jodie throughout her entire harrowing life story - so much so that I was actually frustrated that the game includes multiple endings. I needed closure! I needed to know that she was going to be at peace. It wasn't enough that she achieved some semblance of it in my personal version of the story. I still knew, in the back of my head, that there are plenty of Jodies in other PlayStations that chose the Beyond, or chose to live life alone. And it eats at me. That's how much I cared.

It's a little bit of a cheat to list "the whole game" as my emotional game moment of 2013, but I simply can't pick just one. Beyond: Two Souls is full of heavy themes of family, sacrifice, and abandonment, but the game is at its best in its quiet moments. A happy children's snowball fight that takes a dark turn. The stress of getting ready for a dinner date. Desperately wanting to fit in. Beyond: Two Souls is full of painful truths and it spoke to me on an emotional level in a way that almost no other video game has. - Justin Davis

3. The Big "Death" - The Last of Us
The most emotional moment in gaming this year has to be when Joel dies in The Last of Us… or at least, that’s what you think happened when you play for the first time. After tracking the Fireflies to an abandoned university in Colorado, Joel and Ellie are assaulted by vagrants and do their best to escape danger. Joel is suddenly attacked by a thug, sending him bashing through a catwalk’s guard rail and to the ground below, where he’s impaled by a snapped piece of rebar. As Joel struggles to fend off any remaining enemies, the screen wobbles and shakes, and he begins to lose consciousness. And for a while, The Last of Us makes you think he’s dead.

Of course, Joel isn’t dead (although I kind of wish Naughty Dog took that route). But the next thing you know – some time before you realize Joel is still alive – you’re controlling Ellie in a desolate, snow-ridden landscape as she hunts for food. This hour or so – the time between the assault at the university and the time you realize Joel is still clinging to life – is by far the most emotional moment gaming provided in 2013. It filled me with tangible sadness and a feeling of actual loss, a testament to The Last of Us’ incredible storytelling. - Colin Moriarty

Source: IGN

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List Of 2013's Most Emotional Video Game Moments
« on: December 26, 2013, 09:23:03 PM »

Offline Sub5

Re: List Of 2013's Most Emotional Video Game Moments
« Reply #1 on: December 26, 2013, 09:27:36 PM »
4. The Infamous Giraffe - The Last of Us
Good God. The Last of Us. I got The Last of Us early, and so a weekend was set aside to plow through it -- to beat it in two sittings so that I'd be ready and prepped for any IGN feature that may come up. But plowing through the Naughty Dog title left me no time to reflect on the experience. I just played, ate, and slept. However, right after the "giraffe," I took my neglected wiener dog out for a walk. While meandering down the streets of San Francisco picking up poop, I finally had a chance to decompress and think about the game. It started with how beautiful the giraffe scene was, but then it went into how much Joel and Ellie had been through. The events in the burning building, Tess, Joel's daughter. In no time, I was on the verge of tears. I was away from the screen, but the impact of the giraffe scene had caught up to me and devastated me. - Greg Miller

5. Back Home, in Hyrule - The Legend of Zelda: A Link Between Worlds

For me, this year's most emotional moment was stepping into the Hyrule of my childhood again in The Legend of Zelda: A Link Between Worlds. Stepping out of Link's house was an unexpected jolt, an emotionally potent moment that took me completely by surprise; and it kept happening now and then as I walked around, seeing a familiar location or hearing a familiar song. It was like rummaging through my parents' attic and finding once-loved toys. I wouldn't be here if it wasn't for A Link to the Past. It's the game that forged my love for video games, the first game I ever really cared about. A Link Between Worlds, in turn, forged a new connection between the seven-year-old I was and the grown woman I am now. A lot's happened, but we both still love Zelda. - Keza MacDonald

6. The Shocking Xbox One Reveal
My most emotional video game moment of 2013 came not from a game but from the reveal of the Xbox One. Let me explain. We had a pretty good idea of what to expect on May 21, 2013. We’d poked some contacts, heard some things, and, generally, thought we had a decent handle on what was coming. We were also about 99% certain that the name of the system was going to be “Xbox Infinity” which, unlike “Xbox 360” when I first heard it back in 2005, I was OK with. We’d had someone we trust with knowledge of the situation confirm the Infinity name, so when Don Mattrick said “Xbox One” I was legitimately shocked. In a good way! I liked the name then and I still like it now, despite the occasional bit of confusion with the original Xbox. - Ryan McCaffrey

Source: IGN
« Last Edit: December 27, 2013, 12:23:01 AM by mfoniso »

Offline Sub5

Re: List Of 2013's Most Emotional Video Game Moments
« Reply #2 on: December 27, 2013, 12:32:24 AM »
7. That Ending - Brothers: A Tale of Two Sons
Brothers: A Tale of Two Sons is a stunningly imaginative game, wearing the face of a charming fantasy but transforming into a darkly emotive story as time goes on - about the devastation of loss, the necessity of sacrifice, and the futility of wishing. The bond between the older brother and the younger is largely forged by you, as you guide them from their colourful village into a world full of strangeness and danger, controlling one with each analogue stick. They can't survive without each other. The ending, though - that honest, gut-wrenching, unexpected and beautiful ending - is what establishes this as a classic in video game storytelling. It's a beautifully sad game, a fairy tale full of tragedy, like the old European tales before they were Disneyfied. - Keza MacDonald

8. Elizabeth is Free - Bioshock Infinite
There were a lot of emotional moments this year in gaming, and each tugged at my heartstrings in different ways. But the one thing that I always come back to is watching Elizabeth dance around on the beach in BioShock Infinite after she was freed from her tower. The giraffe moment in Last of Us gave me a similar feeling, but I love Elizabeth more than Ellie and watching her be truly free and happy for the first time, probably in her life, was incredibly heartwarming and wonderful. - Leah Jackson

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Re: List Of 2013's Most Emotional Video Game Moments
« Reply #2 on: December 27, 2013, 12:32:24 AM »

Offline Sub5

Re: List Of 2013's Most Emotional Video Game Moments
« Reply #3 on: December 27, 2013, 12:43:21 AM »
9. Sony's Take-No-Prisoners E3
My most emotional gaming moment in 2013 wasn’t from a game. It was watching the exhilarating, take-no-prisoners press conference Sony held at E3 this year in which it just shamed Microsoft over and over. Now I’m no Sony fanboy – I owned both a PS3 and Xbox 360, and slightly preferred gaming on my 360. But this was like watching a boxing match in which the champ just pummeled his opponent mercilessly with body blow after body blow – “no restrictions on used games”…BAM!...”no always-online connection requirement”…BOOM!...”the PS4 price is $100 less than Xbox One”…KNOCKOUT! The electricity in the IGN newsroom while watching was palpable. I’d never seen a company so ruthlessly dismantle a rival in a public event like that before – and may never again. - Chuck Osborn

10. Lara Croft is Forced to Kill - Tomb Raider
2013's Tomb Raider finally makes Lara Croft feel like a real person, with vulnerabilities and strengths. With fears and fiery determination. This is never more apparent than early on in her adventure, when she is forced to kill an attacker to prevent being assaulted. She's obviously shaken deeply by the experience, breaking down into tears afterwards.

Many gamers are quick to point out that Lara spends the rest of the game as a Nathan Drake-style mass murderer. This is a completely valid and reasonable observation, but in my opinion it doesn't reduce the impact of that first initial act of self defense. That fight sets the tone for the rest of the game. This is a Lara Croft that can (and will) get hurt. She's not a female terminator rampaging through the jungle. She's vulnerable and feels very real. - Justin Davis

11. Painful Memories Resurfaced - Gone Home
Because light travels so slowly, looking at the night sky is sort of like time travel, a chance see the stars as they were a millennium ago. I experienced something similar while playing Gone Home. In 1995, I was roughly the same age as Samantha, and my journey through her house evoked rich memories of adolescence. I exchanged mix tapes with friends, screamed over the din at garage punk concerts, and stapled together photocopied "zines." But the most powerful reminiscence Gone Home evoked in me wasn't a pleasant one. I had teenage friends in the nineties who were stigmatized for their homosexuality. They were subject to ugly treatment by parents and peers. I'm ashamed to say that during that time I could have been a better friend to someone, and instead I choose to hurt them through my ignorance and fear. Gone Home was a powerful reminder of the sins of my past, and also that even the worst things inside us can change, and that we can become better people. - Jared Petty

Source: IGN


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